Windows 64 ?
by Strangelite · in Torque Game Engine · 04/08/2005 (6:17 am) · 3 replies
Anybody got any clues as to make this compile unders
windows64 for an AMD 64 processor ?
[checking other threads now]
windows64 for an AMD 64 processor ?
[checking other threads now]
#2
yes, please let us know if you have tried compiling it on windows64 - be interesting to know if builds fine...
04/12/2005 (1:59 am)
@Strangelite:yes, please let us know if you have tried compiling it on windows64 - be interesting to know if builds fine...
#3
tonight i have been trying to compile with TBE and Eclipse and haven't had much luck. thought you guys might be interested in hearing about it. i am getting errors and a final console message:
make[1]: *** [out.GCC3.RELEASE/map2dif/main.obj] Error 1
make[1]: *** No rule to make target 'texture2bm8', needed by 'all'.
make[1]: Target 'all' not remade because of errors.
make: *** [tools] Error 2
make: Target 'all' not remade because of errors.
if you know of a way to get it to compile under win64. my computer would be interested in serving as a guinea pig.
cheers,
donnie
12/28/2005 (12:49 am)
I have just been trying out windows64 for the past two months. might switch back after i finish HL2. wow! that is a fun game. seen some major improvements in performance.tonight i have been trying to compile with TBE and Eclipse and haven't had much luck. thought you guys might be interested in hearing about it. i am getting errors and a final console message:
make[1]: *** [out.GCC3.RELEASE/map2dif/main.obj] Error 1
make[1]: *** No rule to make target 'texture2bm8', needed by 'all'.
make[1]: Target 'all' not remade because of errors.
make: *** [tools] Error 2
make: Target 'all' not remade because of errors.
if you know of a way to get it to compile under win64. my computer would be interested in serving as a guinea pig.
cheers,
donnie
Torque Owner Mark Frohnmayer