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Bool AIWheeledVehicle::getAIMove(Move *movePtr)

by Corin · in Torque Game Engine · 04/08/2005 (7:54 am) · 1 replies


#1
04/08/2005 (7:54 am)
I've been meaning to update that resource. There's a huge block of code you can cut out and simpilfy the whole thing. Check out the comments from xoClutch in the resource for more info on that.