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Bool AIWheeledVehicle::getAIMove(Move *movePtr)
by
Corin
·
in
Torque Game Engine
·
04/08/2005 (7:54 am)
·
1 replies
Torque Owner
Corin
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Torque Owner
Brian Richardson
#1
04/08/2005 (7:54 am)
I've been meaning to update that resource. There's a huge block of code you can cut out and simpilfy the whole thing. Check out the comments from xoClutch in the resource for more info on that.
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