Where to start animating tiles...
by Jesse Hall · in Torque Game Builder · 04/05/2005 (4:26 pm) · 3 replies
Id like to creat some animated backgrounds and am wondering where i should start looking. is there a doc or tut for this yet?
also is creating an animated tile the same as creating a animated character or ship?
regards,
Jesse
also is creating an animated tile the same as creating a animated character or ship?
regards,
Jesse
About the author
#2
sorry to be confusing. ;)
04/05/2005 (4:38 pm)
I guess what im looking for is a tut on animating tiles.. =)sorry to be confusing. ;)
#3
I guess I'm really asking if it is handled in memory different.
I want to write something that is heavily animated and wanted to know which was the better way to go.
04/05/2005 (4:43 pm)
Is there any advantage or disadvantage to using animated tiles instead of putting a animation on the screen in the same place?I guess I'm really asking if it is handled in memory different.
I want to write something that is heavily animated and wanted to know which was the better way to go.
Associate Anthony Rosenbaum
As for the background, not exactly sure what you mean. T2d allows you to animate backgrounds by having them Pan by default.
Of course you could use a HUGE animated sprite as a background, not really the most efficient approach though.