Game Development Community

Gravity, Acceleration and Projectile Physics!

by Justin DuJardin · in Torque Game Builder · 04/03/2005 (11:32 am) · 11 replies

For the sake of not repeating too much of what I've just rambled about, I'll leave you all with a screen shot and a link to my plan which discusses in further detail what I've been up to. Just got T2D the other day and I must say I love it!

I've been working on recreating ScorchedEarth with a new twist, thus far I have the projectile motion done (except for the wind resistance which i'm doing today) and plan on working on the terrain deforming after I create a decent fxTerrainObject class.

www.team5150.com/~av0n/projectilemotion.jpg
Don't forget to check out My .Plan and leave me any feedback, concerns, suggestions, comments :)

-justin

#1
04/03/2005 (12:26 pm)
Did you try .setConstantForce for gravity before your hack?

BTW - looks cool. I'm interested in how you plan on implimenting terrain deformation. =)
#2
04/03/2005 (12:55 pm)
Phillip, of course not! That would require I actually take a good look at the engine before i start changing things! :)

*smacks head*
#3
04/03/2005 (1:14 pm)
Yes! The terrain deformation will be interesting. I've got my eye on this one.
#4
04/25/2005 (9:51 am)
Just an update, I did get my terrain deformation code working, you can check it out in my newest .PLAN
#5
04/25/2005 (9:57 am)
Yeah baby, yeah! :)

Nice job, man. Nice job indeed. :) Now where's our demo to screw around with? :-p
#6
04/25/2005 (11:12 am)
Any plans to create a resource on your engine changes? I'd definitely be intrested in knowing more about how you did this :)
#7
04/25/2005 (12:57 pm)
Is anyone else thinking a Worms clone? Or was that just me? =)
#8
04/25/2005 (1:42 pm)
Very cool. I'd like to see a resource on what you did also :)
#9
04/25/2005 (3:23 pm)
Awesome man.

Justin is coming out for an internship this summer, so you guys know, and hopefully he'll be helping us with T2D. :)
#10
04/25/2005 (7:22 pm)
Wow, looks way better than the original Scorched Earth!:) Look very forward to the demo!:) Great Stuff Justin!:)
#11
04/25/2005 (7:23 pm)
Very cool Justin! lol sorry I couldn't be any help on IRC, really looking forward to seeing a demo of this deformation in action :) Btw have a blast at GG!