Could someone PLEASE give me a clear method to export dsq files?
by Josh Albrecht · in Artist Corner · 12/24/2001 (9:52 am) · 6 replies
My modeler has been going insane trying to get the max exporter to work. He has max r3. Could someone PLEASE give me a step-by-step explanation (leaving NOTHING out) to export a working dts with dsq files for animation? I would be VERY grateful...
#2
12/24/2001 (10:49 am)
SOONER! :) Then keep working, and if we have questions, we can wait. :) We cant even get a dam model to export and work with dsq files, we just need somehting ultra basic. No frills. :)
#3
The exporter tutorial (and the exporting of your models) is not something to be taken lightly, and I seriously doubt that a quick "Ten Steps" document will do anyone any good. It will more than likely cause frustrations and eat up more of Joe's (and other people's) time offering support and help.
It is better to do something right the first time than to repeat over and over again in frustration because you decided to rush things. Besides, right now there is nothing but time, so sit back and enjoy the holidays.
Logan
12/25/2001 (5:34 pm)
I highly recommend a fully completed documentation. The exporter tutorial (and the exporting of your models) is not something to be taken lightly, and I seriously doubt that a quick "Ten Steps" document will do anyone any good. It will more than likely cause frustrations and eat up more of Joe's (and other people's) time offering support and help.
It is better to do something right the first time than to repeat over and over again in frustration because you decided to rush things. Besides, right now there is nothing but time, so sit back and enjoy the holidays.
Logan
#4
The NoESCape website
that may help some (till Joe gets his thing done)
12/25/2001 (10:42 pm)
i have some pages in the torque section atThe NoESCape website
that may help some (till Joe gets his thing done)
#5
12/26/2001 (12:30 pm)
@Gary, Why are you removing the prefixes ($(WkspDir)\..\bin\nasm\) from the build for 1.1.0?? Would this be necessary for the HEAD build also? Can you explain a bit more why you are suggesting this be done?
#6
[added]
they corrected that bug in later versions
12/26/2001 (2:38 pm)
well ,cuz i have win98 and when i firstdownloaded 110 i couldnt get it to compile, and tim said i should do that and it work (it compiled)[added]
they corrected that bug in later versions
Torque Owner Joe Maruschak
I am working on a document that hopefully will be able to help. It is basically a braindump of everything I know about the exporter. It is at 60 pages and I still have a little bit of 'filling in the blanks' to do.
It should be ready to go soon after the first of the year.
And as long as we are on the subject, if anyone has any more feedback of what they want to see, please post it here. I am trying to include as much as I can (with some additions based on feedback I have gotten already), but the more I put into it, the longer it is taking me to create it.
So, here is a question for everyone.
Do you want it sooner, or do you want it complete?
Adding all the step by step stuff is taking me a long time.