Need to know where to start?
by Matthew Langley · in Torque Game Builder · 04/01/2005 (7:16 am) · 56 replies
(btw first post on the forum! lol had to do that :)
TDN (Torque Developer Network)
If you need to know where to start, here is some links to resources that will help you :)
Torque 2D Unofficial F.A.Q.
TDN (Torque Developer Network)
If you need to know where to start, here is some links to resources that will help you :)
Torque 2D Unofficial F.A.Q.
About the author
I Manage Tool Development for Torque at InstantAction
#43
05/09/2005 (6:04 pm)
Keep up on the great tutorials Tut they are great and helpful, cant wait to see what you write a tutorial for next.
#44
EDIT:
The Torque DB resource is back so nevermind.
05/14/2005 (3:22 pm)
Can anyone else find the Torque DB resource? I can't seem to find it...EDIT:
The Torque DB resource is back so nevermind.
#45
-Torque 2D Tutorial pack
All 10 of my tutorials are here in one large zip file as well as seperate zip files :) Converted them all to HTML format to store on your own PC.
05/17/2005 (9:47 am)
Added-Torque 2D Tutorial pack
All 10 of my tutorials are here in one large zip file as well as seperate zip files :) Converted them all to HTML format to store on your own PC.
#47
I'm back with more stuff:
Here more resources: www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8144
DirectX support with T2D (modified from Todd's TGE code).
06/29/2005 (10:27 pm)
@ Matt:I'm back with more stuff:
Here more resources: www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8144
DirectX support with T2D (modified from Todd's TGE code).
#48
Added it :)
06/30/2005 (9:05 am)
Very cool Danny! I know I've been asked that a few times :) Thanks!Added it :)
#49
07/22/2005 (9:23 am)
*bump*
#50
08/22/2005 (8:46 am)
*another bump*
#51
08/25/2005 (8:19 pm)
BIG THANK YOU!!!
#52
08/25/2005 (8:53 pm)
Book... cough... :)
#53
No book but when I'm finished with T2D TDN (a lot to go) it will be like a book almost.
09/07/2005 (8:15 am)
Glad they could help... :) *bump*No book but when I'm finished with T2D TDN (a lot to go) it will be like a book almost.
#54
take for example, managed direct X.
It is there, it "works", but there is 1 dev working on it. Only 1 dev.
And no doc writer.
A great opportunity for that 1 dev to write a book (he has) and make some cash, but does it help the product? nope.
(in this example, I have a sneaking suspicion that ms is leaving MDX in maintanance mode because of future XNA plans)
09/07/2005 (12:44 pm)
Book ideas are a very dangerous thing.take for example, managed direct X.
It is there, it "works", but there is 1 dev working on it. Only 1 dev.
And no doc writer.
A great opportunity for that 1 dev to write a book (he has) and make some cash, but does it help the product? nope.
(in this example, I have a sneaking suspicion that ms is leaving MDX in maintanance mode because of future XNA plans)
#55
Any chance of providing the final source code/working examples to the tutorials. Call me lazy... I have worked through most of the tutorials but actually I just want to jump to the end on some! :-)
Regards
Andy
09/14/2005 (12:16 pm)
Matt,Any chance of providing the final source code/working examples to the tutorials. Call me lazy... I have worked through most of the tutorials but actually I just want to jump to the end on some! :-)
Regards
Andy
Torque Owner John Vanderbeck