Game Development Community

Twin Distress - T2D edition

by Keith Frampton · in Torque Game Builder · 04/01/2005 (4:55 am) · 5 replies

Downloads (2005/04/25):

Linux
Windows
Mac

I've already posted this in the "Show your progress :)" thread, but since we now have a forum for "Showing Off" stuff, I'll keep my updates confined to this thread.

home.crrstv.net/kframp/t2d/twind_t2d_1.jpg
I've only just started at porting my existing game over. So far, it will create the grid on screen & you have the ability to highlight the blocks (with animation for highlighting it) & remove them if they match in color. I've added the sound effects for removing blocks & making a wrong move, plus general background music.

Why would I want to port my existing (and only) game to T2D? Several reasons:

1. This is a fantastic way for me to learn about Torque Script.
2. As it is right now, Linux & Mac users have to compile the game from source... not every one knows how to do that. Porting it to T2D will make it easier for them to play.
3. I want to add some animation & effects (even if it is programmer art). :-) T2D will make that so much easier!

#1
04/05/2005 (7:04 am)
When will it be available for download?
#2
04/05/2005 (8:08 am)
Hmm... I haven't thought about putting up a work in progress for this, but I'll do that as soon as I fix it up from the broken state I have it in right now. I'm learning about SimSets & ScriptObjects & in the process, I've got the coding all messed up while trying to make use of that. :-)

I should have something by the weekend though.
#3
04/25/2005 (7:50 pm)
I've got a version posted above. Right now, only Kids mode of the game works, which means all you need to do is match two blocks of the same color.

Keys you can use in-game:

n - start a new game (no warning, ends current game right away!)
b - change the block set used in game (6 different types)
q - quit the game (again, no warning, game exits immediately)
alt enter - toggle full screen

Three types of bonus scoring are available (taken from the help file of the current game):

In addition to receiving a point for every tick left on the clock at the end of a level, there are also two other ways to receive bonus scoring.

If you remove sets of the same color in a row, you will receive bonus points. For the first two sets, you get 5 points. The third set will get you 10 points, the fourth will be 15 points & all five sets will be 25 points. If you do the same thing again with another set of five, the points will be the same as above, plus an extra 10 points. The third set of five will get you 20 points & so on. Up to 1000 points can be received for clearing the whole level this way. Making a wrong move won't erase your bonus, but your chain will be broken.

If you don't make any wrong moves during the level, you will receive 50 points. Do it again for the next level & you will get 60 points. It will keep increasing by 10 points for every level & will be reset if you make a wrong at any point in a level.
#4
04/25/2005 (9:07 pm)
Cool stuff.
#5
04/28/2005 (9:07 pm)
Mac version now available.