Game Development Community

Balancing Act?

by Dreamer · in Torque Game Engine · 03/31/2005 (1:59 pm) · 0 replies

Is there any known way to put 2 servers together playing the same mission.

Here is what I mean...
I currently have a single server which under load testing conditions is having issues with more than 100+ simultaneous connections (This is in fact 10 lan boxes each running 10 client machines.

I believe that having a second server sharing the load would allow 200 simulataneous connections.
The issue...
How can 2 servers, both be running the same data through the same zone? Could they each be setup to run 1/2 of the zone? If so how? If not what are the options? I would like this to be as seemless as possible, so that if a player is sitting on one side of the zone, they could theoretically shoot a person on the opposite side of the zone.