Game Development Community

Mech design- concept art

by Radoslaw Kurczewski · in Game Design and Creative Issues · 03/29/2005 (6:34 am) · 15 replies

A little something I've made to have a break from animation and fantasy characters:

www.rkgalery.com/External/walker1.jpg

#1
03/29/2005 (9:33 am)
Hey, thats pretty nice. I like that its basic form is really simple. Is the body a sphere or a cylinder?
#2
03/29/2005 (9:40 am)
It's kind of raindrop shape or a "9" if you prefer. Body contains cockpit (in "flat" part which opens by moving up on joints located at leg axis) and engine chamber with two "square" air filters above "sting" in which all weapons should be located...
#3
03/31/2005 (11:02 am)
A tad bit difficult to model, ne? ^^
#4
03/31/2005 (11:05 am)
Nay, I wouldn't say so... About 3 days for high res model, about 12 hrs for med/low. If I'll find some spare time during weekend I'll model it and send screens.
#5
05/23/2005 (5:06 pm)
Finaly I found some time. Here goes a mech:

www.rkgalery.com/GITS/mech3d.jpg
and here- it's operator (in cartoon shader this time).

www.rkgalery.com/GITS/cartoon.jpg
#6
05/23/2005 (6:23 pm)
Wow! They look amazing!

*pats on back*
#7
07/25/2005 (10:49 pm)
Very cool.
#8
07/25/2005 (10:54 pm)
Yeah really beautiful. Great arts !
#9
08/22/2005 (3:39 am)
Pretty awesome.
#10
08/22/2005 (4:15 am)
Yeah I gotta give it to you. Impressive. You got skills. I first I thought the operator was a drawing. I was like "damn he can work the hell out of photoshop/painter!" Turns out you worked the hell out of Max or some other 3D program, which is even better. Do you have any plans to make anything based on this art?
#11
08/28/2005 (6:39 am)
I bet ya used Blender.
#12
08/29/2005 (3:26 pm)
Thanks guys, you are very kind. Program I am using is Maya, all models are just for my pleasure- I got a decent job related to games dev so i do not need to hunt for assignments anymore - as consequence no time or desire to update my website . One more design - this time for scene made for a 3d contest so it's not realtime.

www.rkgalery.com/s_tripod.jpg
#13
09/30/2005 (6:16 am)
It's been some time. Here is a semi- finished version- still requires a lot of work but at least gives and idea what's what. Hope you like it

www.rkgalery.com/sheep.jpg
#14
10/24/2005 (11:32 am)
That looks fantastic man!