Game Development Community

Tilemap Editor. Am I just dumb?

by John Vanderbeck · in Torque Game Builder · 03/28/2005 (7:31 am) · 5 replies

Ok I know this is EA and all, but people seem to be able to make this thing work and I can't so either i'm being really stupid or theres some trick i'm missing.

How the heck do I load a tilemap? I'd like to load the scroller.map so that I can learn from it, but no matter what I do it won't load. It always fails to load. I copied the scroller.map into the tileeditor/client/maps directory, and copiied over the entire images directory as well so it would have the images.

#1
03/28/2005 (7:33 am)
...

on another note, they are going to release an updated tilemap format with the new version that will make the old tilemaps obsolete, so I'd suggest not making any huge tilemaps until the new version :)
#2
03/28/2005 (7:37 am)
I really don't need any tilemaps at all for the moent, just wanted to get my feet wet and learn a bit because the whole tielmaps things is very confusing to me since I have no background in 2d games.
#3
03/28/2005 (7:40 am)
Ahh... well I definately suggest messing around with it, keeping in mind your progress might not be so easily converted to the new version... but they can be very powerful, especially with multiple layers, Melv's Tile Map doc is very good at introducing some of the nifty features of it
#4
03/28/2005 (8:28 am)
Have you created datablocks for the images?

I've loaded up the space shooter demo tile map in the editor without problem, so it does work.
#5
03/28/2005 (8:34 am)
Very cool... that previous comment was complete speculation, thx for the results Philip