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Adding first Weapon

by Ken John · in General Discussion · 12/19/2001 (9:09 pm) · 2 replies

I have made a basic hand pistol in 3d Studio max and exported it successfully, I want to have the test game have it in the players hand when the game starts. How do I do this being my first weapon?

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  • #1
    12/21/2001 (2:50 pm)
    The simplest thing is to simply replace one of the existing weapons. Just copy your .dts file over the other one and run the game :) If you want to create your own weapon with it's own attributes you'll have to edit the scripts files.

    For version 1.1 or higher, you could replace the example/fps/data/shapes/rifle/weapon.dts file.
    #2
    12/21/2001 (7:07 pm)
    basically do a search for the word "rifle" in the example dir (VC++ is a great place to do it) and that will tell you where you need to make changes for your weapon.

    -Tim aka Spock