Feature request: clearing keybuffer when console is opened
by Lennart Steinke · in Torque Game Builder · 03/24/2005 (8:43 am) · 2 replies
Hi!
It would be rally a god send for me, if you could clear the keybuffer after opening / closing the console. On my kb the key to open the console is the ^ key. That key is not printed before not at least one other key is pressed.
So, I open the console, check the output switch to my code, press a key (say k) and get ^k instead.
Same if I use windows+r to run say, the calculator. I enter calc hit return and get told that "^calc" can't be found ...
iT#s not a big deal, but it would make developing cycle a lot more easy :)
It would be rally a god send for me, if you could clear the keybuffer after opening / closing the console. On my kb the key to open the console is the ^ key. That key is not printed before not at least one other key is pressed.
So, I open the console, check the output switch to my code, press a key (say k) and get ^k instead.
Same if I use windows+r to run say, the calculator. I enter calc hit return and get told that "^calc" can't be found ...
iT#s not a big deal, but it would make developing cycle a lot more easy :)
About the author
#2
Right now I'm simply trying to remember to ress backspace as the firstkey after switching ...
03/24/2005 (3:35 pm)
Because that would just be a hack?Right now I'm simply trying to remember to ress backspace as the firstkey after switching ...
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