Game Development Community

Hit Boxes i think

by James Reue · in Torque Game Engine · 12/18/2001 (1:05 pm) · 1 replies

with the projectile system up and working is there a way to tell where on the player the bullet hits? Is that the hitboxes? and do you have to create in the code or on the model?

thanks

#1
12/19/2001 (12:01 pm)
Yeah, this requires hitboxes, or, as Torque calls them, collision details.

I made my own code to create hitboxes because i do not have access to 3D Studio Max, and so as of now, I cannot create collision details. Hopefulyl milkshape will support this soon.