Specify servname at command line
by Nana-an-hu · in Torque Game Engine · 03/22/2005 (9:09 am) · 1 replies
It would be really usefull to be able to specify the server name of a dedicated server (and possibly the port 2) at the command line.
Presently when hosting dedicated servers you need 1 copy of your game per server/map you wish to host with individually modified script files.
This not only wastes a fair ammount of disk space, but also makes publishing updates onto my server more awkward and time consuming then required.
I would greatly appreciate it is somebody could point my in the right direction of even example code of where & what to change to enable this functionalirty
Thanx in advance
Abigail Hocking
Presently when hosting dedicated servers you need 1 copy of your game per server/map you wish to host with individually modified script files.
This not only wastes a fair ammount of disk space, but also makes publishing updates onto my server more awkward and time consuming then required.
I would greatly appreciate it is somebody could point my in the right direction of even example code of where & what to change to enable this functionalirty
Thanx in advance
Abigail Hocking
Torque 3D Owner Martin "Founder" Hoover