Game Development Community

Mirror_surface entity?

by Ray Depew · in Artist Corner · 03/20/2005 (4:33 pm) · 2 replies

I just noticed this in the official Torque documentation, and I wonder if CS 4.1 / Torque Pipeline supports it. I don't have a serious use for the mirror_surface yet, but I saw it in the Torque demo download and thought it was pretty cool.

#1
03/23/2005 (1:33 pm)
I haven't looked at the mirror surfaces for TSE yet, but i'll see if i can make it work for beta 3.
#2
03/23/2005 (3:44 pm)
Good deal. Like I said, there's no hurry.