Game Development Community

Bling v1.0 for download

by James Reue · in Torque Game Engine · 12/15/2001 (3:14 pm) · 2 replies

Hey all.
While messing with WorldCraft, i got tired of executing the 2 binaries (BuildWad & Map2dif) from the
command line, and screwing up the long paths. I wrote a little application that lets you click and choose the parameters that you would usually have to type in. I did it for just fun, but i hope it comes in useful. You can download it here.

http://www.whitesagetrading.com/j2k.html

Also on this site is pics of my progress in the game my friend and i are making.

Enjoy!

Please feel free to email with questions or comments about bling.exe.

jreue@austinlogistics.com

#1
12/17/2001 (10:19 am)
James, your screen shots look pretty cool. I have a question about the importing of the models. What scripts did you have to modify to get those weapons appear in the game? Did you need to modify any code? Thanks for any info!
#2
12/18/2001 (9:33 am)
i just copied over rifle.cs to machine_gun.cs and changed names around and mount points.

also player.cs you have to add maxInv[MachineGun]=1;
and do the same for ammo

also i changed commands.cs

commands.cs just creates the item ie

%weapon = new Item()
{
dataBlock = MachineGun;
};
MissionCleanup.add(%weapon);
%player.pickup(%weapon, 1);

%ammo = new Item()
{
dataBlock = MachineGunAmmo;
};

MissionCleanup.add(%ammo);
%player.pickup(%ammo,1);



there are weapon tutorials i believe and many threads having to do with weapons.. i would search the forums for more info.