Game Development Community

Image formats

by Bucko · in Torque Game Builder · 03/13/2005 (11:12 pm) · 3 replies

How do you use 24-bit images as sprites with alphas?
The only examples seem to be of 8-bit palettized png files.
I want to be able to use a 24 bit image file of some format (tga would be nice) and use its 8 bit alpha as soft alpha.
It would also be great if one could use alpha from another, separate file.
Is any of this possible or do I have to use old school 8 bit images in this day and age?

#1
03/14/2005 (12:28 am)
All the example images a 24/32-bit PNGs. Which files are you looking at?

- Melv.
#2
03/14/2005 (12:57 pm)
It is me being an idiot.
#3
03/14/2005 (12:59 pm)
That's a bit harsh on yourself. You were mistaken sounds better. :)

Good luck. Questions are good, keep asking them.

- Melv.