Determining cost
by Mario N. Bonassin · in General Discussion · 03/11/2005 (1:14 am) · 1 replies
I'm curious what is the standard (if there is one) break down of how to come up with a cost of a game? For instance whatever the retail price is of an rpg book, the retail only paid 40% of that cost. The distributor paid about 15-20%. So for a 10$ book the retailer gets 6$ the distributor gets $2 and the author get 2$.
So how would you break down cost determination for computer games?
So how would you break down cost determination for computer games?
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