Rotating Objects Help2
by John David Uy · in Torque Game Engine · 03/10/2005 (5:26 pm) · 0 replies
Curently I am novice in Torque. I hope someone could help me in this matter.
I'm planning to rotate a stationary object in the game.
CONSTRAINS
Constrain #1:
The rotation should be controlled, say I could stop/pause/continue its rotation.
Constrain #2:
I can control the speed of the rotation.
Constrain #3:
I can control its direction through a slider_gui.
PROBLEM
Problem #1:
I don't know which object type(Ite) should I be using to make this work. (I even don't know if I am asking the right/appropriate question for this)
Problem #2:
I'll be using also mounted objects. how do i go about this?
IDEASITHINKISTHESOLUTIONBUTDONTKNOWWHERETOSTART
Hypothetical Solution #1:
Using Animated DTS or
Hypothetical Solution #2:
using variable then scheduling it to a loop.
If anyone could help me in ideas or specific solutions, I would very much appriciate them. Thanks.
I'm planning to rotate a stationary object in the game.
CONSTRAINS
Constrain #1:
The rotation should be controlled, say I could stop/pause/continue its rotation.
Constrain #2:
I can control the speed of the rotation.
Constrain #3:
I can control its direction through a slider_gui.
PROBLEM
Problem #1:
I don't know which object type(Ite) should I be using to make this work. (I even don't know if I am asking the right/appropriate question for this)
Problem #2:
I'll be using also mounted objects. how do i go about this?
IDEASITHINKISTHESOLUTIONBUTDONTKNOWWHERETOSTART
Hypothetical Solution #1:
Using Animated DTS or
Hypothetical Solution #2:
using
If anyone could help me in ideas or specific solutions, I would very much appriciate them. Thanks.
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