Game Development Community

Max Character To Dts

by Simon Rushton · in Torque Game Engine · 03/10/2005 (7:43 am) · 1 replies

Calling to anyone with advice on exporting a character with a BIPED...

Main error message on export is ( no details to export )...

Everything seems fine... i have followed all the tutorials...

Ive tried adding level of detail...

#1
03/10/2005 (8:00 am)
A little more detail will be necessary to help you out.

How did you try adding level of detail? Were you using MultiRes? Do you have dummy detail markers named "detail#" without the quotes, where you replace the # with the size in pixels that the character would be on the screen for that LOD. Are those dummy nodes linked to Bip01?