Ski resort pictures
by Ray Depew · in Game Design and Creative Issues · 03/08/2005 (10:58 pm) · 0 replies
See this Web page (I updated the link; now it works again) for some screenshots from Horsetooth Technologies LLC's "Experience Copper" project.
The buildings were created using QuArK. The skier was created using MilkShape 3D and Dave Wyand's Torque ShowTool Pro. The artwork was done using PaintShop Pro 9.0 and GIMP 2.2. The terrain was created from real GIS data using MicroDEM, and covers approximately 25 square miles. The fxFoliageReplicator inside TGE was used to plant 139,000 spruce trees. The spruce tree image was borrowed from Ken Finney's book. (I think Ken took his family to a nice Italian restaurant on the royalties he collected from HT.) Six people worked on this project.
This is a non-game application of TGE, what the industry calls a "serious game." There are no guns, no extra lives, and no scoring, but it's compelling in its own right. We hope to bring it to IGC 2005 for you to mess with.
See my .plan for more information on HT, or see HT's own Web page.
EDIT: Rereading this, it sounds like a sales job. It wasn't meant that way, sorry! I'm just excited about the project and wanted to show you what we've been doing.
The buildings were created using QuArK. The skier was created using MilkShape 3D and Dave Wyand's Torque ShowTool Pro. The artwork was done using PaintShop Pro 9.0 and GIMP 2.2. The terrain was created from real GIS data using MicroDEM, and covers approximately 25 square miles. The fxFoliageReplicator inside TGE was used to plant 139,000 spruce trees. The spruce tree image was borrowed from Ken Finney's book. (I think Ken took his family to a nice Italian restaurant on the royalties he collected from HT.) Six people worked on this project.
This is a non-game application of TGE, what the industry calls a "serious game." There are no guns, no extra lives, and no scoring, but it's compelling in its own right. We hope to bring it to IGC 2005 for you to mess with.
See my .plan for more information on HT, or see HT's own Web page.
EDIT: Rereading this, it sounds like a sales job. It wasn't meant that way, sorry! I'm just excited about the project and wanted to show you what we've been doing.