Reload directory structure changes for editor?
by Clint S. Brewer · in Torque Game Engine · 03/08/2005 (2:15 pm) · 2 replies
Anyone know if there is an existing way to make the editor reload the existing files?
for instance If I am working with terrain textures and I create and save a new texture while the game is running, I can not load that new texture because it doesn't show up in the list of files.
I have to exit the app and restart in order to use that new texture.
it'd be nice to not have to do that.
thanks,
-clint
for instance If I am working with terrain textures and I create and save a new texture while the game is running, I can not load that new texture because it doesn't show up in the list of files.
I have to exit the app and restart in order to use that new texture.
it'd be nice to not have to do that.
thanks,
-clint
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#2
03/09/2005 (1:27 pm)
Thanks Manoel, worked like a charm. I'll add a button to the LoadFileDlg.gui to do this.
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