Dungeons?
by Dreamer · in Torque Game Engine · 03/07/2005 (4:58 pm) · 4 replies
I've noticed a few posts about Dungeons, but is it possible to adapt the terrain generator, to create dungeons? Or is this an outdoors only kind of thing?
#2
Ted provided a good answer there =D
03/07/2005 (6:24 pm)
I made a thread like this a while ago - www.garagegames.com/mg/forums/result.thread.php?qt=25773Ted provided a good answer there =D
#3
Right now, I'm working on a vector-based layout generator that I should hopefully have something to show in a week, with luck (and we know how that goes).
03/07/2005 (7:29 pm)
@Josiah: When I get around to it- and I really need to because I want to launch it with the game at the end of the year, I want to try out a "turtle-based" paint brush technique for carving tunnels into two heightfields to create caves. The turtle part is simple enough, but it's the kind of brush to use that's the hard part.Right now, I'm working on a vector-based layout generator that I should hopefully have something to show in a week, with luck (and we know how that goes).
#4
I'm going to do a resource on this.
03/09/2005 (3:46 pm)
I've acutally cobbled together a decent looking cave/dungeon using the terrain editor, it took some thinking out of the box, but once I figured it out, it was REALLY simple.I'm going to do a resource on this.
Torque 3D Owner Ted Southard