How to implent a simple multiplayer?
by Eran Caspi · in Torque Game Engine · 03/07/2005 (7:18 am) · 9 replies
Hello
Im considering buy Torque and for now Im playing with the demo and the book
I want to start make a simple game but for that I need a simple basic with multiplayer
I want to use the tutorial.base from www.codesampler.com/torque.htm
but the problem is no multiplayer :(
so how can I add the multiplayer?
btw
I don't care how to do it, I mean if I can
do multiplayer by coping some files from the demo to this folder
or even if some one else will add it :D
Im considering buy Torque and for now Im playing with the demo and the book
I want to start make a simple game but for that I need a simple basic with multiplayer
I want to use the tutorial.base from www.codesampler.com/torque.htm
but the problem is no multiplayer :(
so how can I add the multiplayer?
btw
I don't care how to do it, I mean if I can
do multiplayer by coping some files from the demo to this folder
or even if some one else will add it :D
#2
I tried to play with the GUI files but I had no luck
but apparently I still have the old version
with the multiplayer I just found them :D
03/07/2005 (7:51 am)
Well thanks for your helpI tried to play with the GUI files but I had no luck
but apparently I still have the old version
with the multiplayer I just found them :D
#3
04/07/2005 (1:02 pm)
Hey Eran, do you think you could set me up with the multiplayer tutorial.base?
#5
Anyone know where I can find this info?
12/31/2007 (6:03 pm)
This is really driving me nutz... 3dGPAI1 and Advanced3DGPAI AND GPGT all three of the hottest torque book and not one of them drives at how I can setup a simple single server multiplayer WITHOUT using the master server. wtf? are we supposed to make our own games or what!?Anyone know where I can find this info?
#6
05/11/2008 (3:10 am)
I want to make a simple multiplayer game. Anyone know how to.
#8
Perhaps you'll have better luck and won't get the 404 error page when you click the link.. It is not a dead link it is a known issue with the backbone of the internet that GG is connected to.
Also From what I understand about the master server was that you'd either Host your game on your own system through a Local Area Network ( LAN ) and connection is made with your local IP address.
or
you'd buy a Host Name ( which in turn is resolved to an IP address ) where you'd then Host your game. Players in this case connect to your game using your Host Name.
I'm going to stay clear of saying it's easy and therefore has little documentation.. nope.. not saying that.. but getting one up and running for your friends to play really shouldn't be a headache.
I know that atleast one of the Demo games that comes with TGE / TGEA has a checkbox option for Hosting where your friends can connect and play.
Wouldn't be hard to open the demo and get all your answers.
05/11/2008 (5:52 am)
Seems I'm getting that 404 error again this morning but there is a Master Server link if you Google it, written using Python to facilitate it.Perhaps you'll have better luck and won't get the 404 error page when you click the link.. It is not a dead link it is a known issue with the backbone of the internet that GG is connected to.
Also From what I understand about the master server was that you'd either Host your game on your own system through a Local Area Network ( LAN ) and connection is made with your local IP address.
or
you'd buy a Host Name ( which in turn is resolved to an IP address ) where you'd then Host your game. Players in this case connect to your game using your Host Name.
I'm going to stay clear of saying it's easy and therefore has little documentation.. nope.. not saying that.. but getting one up and running for your friends to play really shouldn't be a headache.
I know that atleast one of the Demo games that comes with TGE / TGEA has a checkbox option for Hosting where your friends can connect and play.
Wouldn't be hard to open the demo and get all your answers.
#9
It's as easy as one person checking the check box and everyone else looking for your game.
There are places in a few files (both server and client) where you would give your game a unique name, but it's quite simple.
05/11/2008 (1:11 pm)
In tge, the only demo that has out of the box multiplayer working is the starter.fps.It's as easy as one person checking the check box and everyone else looking for your game.
There are places in a few files (both server and client) where you would give your game a unique name, but it's quite simple.
Torque 3D Owner Marco Meier
Slickware Games