OK I made the commitment
by Dave Mckay · in Torque Game Engine Advanced · 03/04/2005 (8:58 am) · 2 replies
I originally bought TGE several weeks ago but found that my idea for my game would not work as well due to the limited terrain so I went out on the web and checked out several free engines. I just decided last night rather than spend all my time trying to incorporate all the bits and pieces, I committed to TSE.
Now here is the questions:
Can I still use TGE as a base to script?
Can I go ahead and strat terrain design or would it be better to work on interiors?
Looking forward to releasing a demo late in 2005.
Dave
Now here is the questions:
Can I still use TGE as a base to script?
Can I go ahead and strat terrain design or would it be better to work on interiors?
Looking forward to releasing a demo late in 2005.
Dave
#2
Dave
03/04/2005 (3:45 pm)
Thanks for the info Tom. I will start the scripts now then and hopefully port them to C++ later this summer. I still have most of the models I made late in 1999 when I started the game with3D Gamestudio. Dave
Associate Tom Spilman
Sickhead Games
I would focus on gameplay and not worry about the graphics stuff too much. A demo in late 2005 is very reasonable for a TSE based game.