Abstract Classes
by William Finlayson · in Technical Issues · 12/09/2001 (2:04 am) · 2 replies
I'm in the middle of programming a high-level 2D engine. I'm using abstract classes as the interface for the user, and hiding the real classes in a DLL. I was just wondering if using abstract classes gives a big performance hit or not. I read somewhere that late-binding was a lot slower then early binding, but by how much?
About the author
Torque Owner SR