Game Development Community

Mousefire

by Wangxu · in Torque Game Engine · 02/24/2005 (3:41 am) · 1 replies

In the demo,the mousefire function just have one sentence-------$mvTriggerCount0++;
But i can't find any clue about "mvTriggerCount0" neither in scripts nor c++ codes.

#1
02/24/2005 (11:41 am)
...if you search for "mvTriggerCount" (without the trailing 0) you'll find what you want.

The mvTriggerCount** variable names are generated automatically (from 0 to 9, I think).