Need some advice on bug tracking
by Manoel Neto · in Technical Issues · 02/22/2005 (12:34 pm) · 1 replies
Hi,
Recently our modified Torque has been crashing after some editor usage. The problem is: the crash only happens in the relase build. Debug build runs without problems ('cept it's a LOT slower, of course).
Can anyone give me some advice/links on tracking such kind of crashes?
I'm new to this whole C/C++ programming realm (but I got some programming experience), and can't quite see a way to properly nail down the culprit code (I'm pretty sure it might be due to our modifications) without being able to step through the code.
Thanks in advance.
Recently our modified Torque has been crashing after some editor usage. The problem is: the crash only happens in the relase build. Debug build runs without problems ('cept it's a LOT slower, of course).
Can anyone give me some advice/links on tracking such kind of crashes?
I'm new to this whole C/C++ programming realm (but I got some programming experience), and can't quite see a way to properly nail down the culprit code (I'm pretty sure it might be due to our modifications) without being able to step through the code.
Thanks in advance.
About the author
Torque Owner Mike Stoddart
Is it possible that you haven't iniialised a variable somewhere? That's often a culprit for crashes in release mode but not in the debugger, which typically initialises things for you.
There is a way to include some debugging symbols in visual studio, without using the full debug build. I don't know how, but in VC6 it was in the project settings - database something or other? Maybe try Google for some hits on this.