Game Development Community

EA Hit By Second Employee Lawsuit

by Tom Spilman · in General Discussion · 02/21/2005 (12:41 pm) · 11 replies

EA Hit By Second Employee Lawsuit

Quote:Since 2000, California labor law has exempted some professionals in the software industry from overtime regulations. Companies do not have to pay workers overtime if they make more than $41 an hour and engage in advanced work that is creative or intellectual in nature.

Hasty's lawyers contend that Electronic Arts' software engineers should be eligible for overtime because they "do not perform work that is original or creative," have no management responsibilities and are seldom allowed to use their own judgment.

Ouch!

About the author

Tom is a programmer and co-owner of Sickhead Games, LLC.


#1
02/21/2005 (2:54 pm)
Quote:do not perform work that is original or creative

Hahahaha!

That's just wrong. Completely right... but wrong ;)
#2
02/21/2005 (3:04 pm)
They may not "perform work that is original or creative", but they sure do a lot of it.

ba-dum tsch

Gary (-;
#3
02/21/2005 (3:32 pm)
Quote:Hasty's lawyers contend that Electronic Arts' software engineers should be eligible for overtime because they "do not perform work that is original or creative," have no management responsibilities and are seldom allowed to use their own judgment.

LMFAO now that is using there heads ..all EA does is unoriginal games
#4
02/21/2005 (3:54 pm)
Actually it's a great way to differentiate what a person does in his general duties.


"do not perform work that is original"

It could be argued that making the next sequel to a popular series is not original. It could also be argued that the guy who creates a new work and the guy that is responsible for programming it are two different people and therefore entitled to two different sets of protection under the law.


"or creative,"

Once again you could argue that the person that creates the work and the people responsible for programming it are entitled to two different sets of protection. You cannot say that a person that makes a 3D model is being "creative" if his work is derived directly from concept drawings created by someone else. So while the artist may be exempted from overtime due to creating works the moddelers could very well be entitled to different treatment, meaning owed a LOT of overtime.
#5
02/21/2005 (4:29 pm)
You know I may feel bad for EA if they actually did something worthwhile, instead of just churn out the cash cows and milk them until their fingers bleed. They have the budget and power to really do something positive for the industry, but they are so caught up in their licenses and franchises. You can't even pitch a game design to someone there unless you have figured which movie you want to tie it in to. They find the most amazing ways not to have to pay you something you have earned, and despite the company performing amazingly, payrises and bonuses are still laughable. Oh, unless you are Mr Executive who already has more money than god.

I won't even start on working hours or ethics. The whole, "if you don't like it, leave" attitude was something that really helped me. Cos I left. :D

Cheers!
Ian
#6
02/22/2005 (5:14 pm)
[edit - original text removed]

Bah, forget it. It'd be more productive talking economics to a pack of crayons.
#7
02/23/2005 (7:03 am)
Not neccesarily true. I hear the Red's have bad attitudes and short tempers. The Blue's tend to be negative on everything and the Green's talk more than they really know. Yellow's never get involved in anything.
#8
02/25/2005 (8:20 am)
Damn lazy yellows
#9
02/26/2005 (7:58 pm)
Yeah, and let's not get started on the gold, silver and copper with their pockets full of Attitude with a capital A.
#10
03/08/2005 (2:22 pm)
Yea EA sucks

they ruined origin ;( those bastards! :(
#11
03/08/2005 (2:28 pm)
@Gonzo: lol, great post... :)