Free 3D modeller that imports .x or .b3d files?
by Wysardry · in Artist Corner · 02/19/2005 (10:08 pm) · 8 replies
Does anyone know of a free (Win98) 3D modelling program that can import DirectX or Blitz3D files and export them in a more common format (for importing into Milkshape)?
A free conversion program would do.
A free conversion program would do.
About the author
#2
02/20/2005 (5:23 am)
Unless the site is out of date (which is possible), the only DirectX plugin is for exporting. I saw no mention of importing DirectX or Blitz3D files.
#3
http://www.sxcreations.com/lr3d/lightray3d.php
There's a free version that will IMPORT B3D files, but the free version only exports their proprietary format (.ray). And of course, finding anything that imports .ray is impossible. =)
However, if you pay the $95 for the licensed version, you have what may be the only software on the market that will import B3D format models into an editable and convertable format.
02/20/2005 (5:06 pm)
The only software I am aware of that imports B3D is Lightray3D.http://www.sxcreations.com/lr3d/lightray3d.php
There's a free version that will IMPORT B3D files, but the free version only exports their proprietary format (.ray). And of course, finding anything that imports .ray is impossible. =)
However, if you pay the $95 for the licensed version, you have what may be the only software on the market that will import B3D format models into an editable and convertable format.
#4
i forgot that i used accutrans in the process, you can get it here http://www.micromouse.ca/
02/20/2005 (5:21 pm)
Sorry Wusardry!i forgot that i used accutrans in the process, you can get it here http://www.micromouse.ca/
#5
There is a paid version which outputs in additional formats and costs less than the program you suggest, but I'd prefer to see how the trees look in Torque before buying it.
Terence: Again, according to their site, Accutrans only seems to export DirectX files, not import them. No mention is made of Blitz3D files.
02/22/2005 (5:48 am)
Kevin: The reason I need to read DirectX or Blitz3D files is that I'd like to use a freeware tree modelling program which outputs in those formats (plus it's own proprietary format).There is a paid version which outputs in additional formats and costs less than the program you suggest, but I'd prefer to see how the trees look in Torque before buying it.
Terence: Again, according to their site, Accutrans only seems to export DirectX files, not import them. No mention is made of Blitz3D files.
#6
02/22/2005 (8:08 am)
You probably will not find a better free 3d program than Blender... it has an insane ammount of power... I'd search their forums for the importer
#7
mirex.mypage.sk/index.php?selected=1
G - geometry ( vertices and polygons ), M - materials, S - skelet, T - textures, A - animation
Bitmap attributes: P - Picture, A - Alpha
02/22/2005 (2:50 pm)
Try Biturn. "Biturn - is converter of 3D files and Bitmaps."mirex.mypage.sk/index.php?selected=1
G - geometry ( vertices and polygons ), M - materials, S - skelet, T - textures, A - animation
Bitmap attributes: P - Picture, A - Alpha
3D Formats reading writing 3D Studio - ASC GM GM 3D Studio - 3DS GM GM 3DS Max ascii - ASE GMT GMST [b]Blitz 3D - B3D GMST GMST[/b] [b]Direct X ascii - X GM -[/b] Final Fantasy 7 battle - ??AA GMSTA - FF7 field - HRC, RSD GMSTA - FF7 - P GM - Helion - 3DF GM GM Jawed - JAW G G Lightwave - LWO GM GM Lightwave 6.5+ - LWO GMST GMST Milkshape ascii - TXT GM GM [b]Milkshape - MS3D GM GM[/b] ? - MON GM - Oolg text format - OFF G G Oni character model - ONCC GTS - Oni model - M3GM GT - Open Flight - FLT GMT - Quake 3 model - MD3 GTA - raw 3d polygons - RAW G G Revolt - M G - Rhinoceros - 3DM G - SoftImage asci - XSI GMT GMT Truespace - COB GM - Turbo Silver - IOB GM - Viper Racing - MOD GT GT Virtua Fighter 1 - BIN G - Wavefront - OBJ GMT GMT Warcraft 3 - MDX GMT -
#8
Vincent: Thank you. I'll give that one a try. :)
02/23/2005 (12:57 pm)
Matthew: Blender's forums at elysiun seem to be down at present.Vincent: Thank you. I'll give that one a try. :)
Torque Owner Terence M.
first one that comes to mind is www.blender3d.com , it can import direct x, and can export many formats with uvmap support (obj and wrl and some others)
im not too sure if blenders direct x exporter supports bones or not tho, youll want to look into the md5 format if blender cant do bones in direct x, md5 does bones nps
ciao!