Making an invisible ramp to smooth stair traversal
by Clint S. Brewer · in Artist Corner · 02/18/2005 (2:58 pm) · 4 replies
I thought this would be simple... just use a wedge with a null texture and make sure that it lines up with the stairs. make it a detail brush so it doesn't do any unecessary splitting and I'm good to go.
unfortunately I had some wierd problems where it made chunks of my interiour invisible.
my bottom two stairs were visible as they should be but the top two dissappeared in the game.
I could run up the stairs smoothly though, which is good, but I can't get away with missing chunks of geometry :)
any advice?
hmm maybe I should'nt be using detail brushes for it?
maybe I shouldn't be using a wedge, but a plane?
I know this is something that people do all the time, but its the first time I've done it. any help would be appreciated.
thanks.
-clint
unfortunately I had some wierd problems where it made chunks of my interiour invisible.
my bottom two stairs were visible as they should be but the top two dissappeared in the game.
I could run up the stairs smoothly though, which is good, but I can't get away with missing chunks of geometry :)
any advice?
hmm maybe I should'nt be using detail brushes for it?
maybe I shouldn't be using a wedge, but a plane?
I know this is something that people do all the time, but its the first time I've done it. any help would be appreciated.
thanks.
-clint
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#2
another very small problem is that I see the characters shadow casting on the null/ invisible geometry...I can think of some fun uses for that 'problem' in the game though.
02/18/2005 (3:10 pm)
Aside:another very small problem is that I see the characters shadow casting on the null/ invisible geometry...I can think of some fun uses for that 'problem' in the game though.
#3
Dont let the null brush come in contact with the stairs.
Something like that .
Edit
All ways are good except the bad ones :)
02/18/2005 (3:14 pm)
Do a plane, the null brush do so the other brushes disapear.Dont let the null brush come in contact with the stairs.
Something like that .
Edit
All ways are good except the bad ones :)
#4
thanks Billy, that looks like it will do the trick!
making sure that it doesn't touch the other geometry a very very thin wedge for the ramp.
02/18/2005 (3:33 pm)
Even with my detail wedge where I thought I didn't have a problem, I still had a small problem where there was a sliver of invisible geometry.thanks Billy, that looks like it will do the trick!
making sure that it doesn't touch the other geometry a very very thin wedge for the ramp.
Torque Owner Clint S. Brewer
My stairs were detail brushes for certain reasons.
If I make the stars not be detail brushes, but only let my invisible ramp be a detail brush then it works as expected.
sound familiar?