Game Development Community

Torque Video Server?

by Johnny Hill · in General Discussion · 02/15/2005 (9:21 pm) · 5 replies

How hard or (could it even be done), would it be to use torque code to create a dedicated server that streams video content?

Lets say I have dedicated server and my bro wants to check out my videos. But instead of using the everyday streaming tech. he loads up a torque based client that lets him log onto my server and pick and choose videos to watch.

There are only two commerical video servers out there Helix from realplay and Quicktime. Both are far beyond the budgets and needs my wallet heh.

Maybe TNL alone could do it you would just need to make a simple user client to connects to the server.

The video plays from within the client. Not WMV, Quicktime, or Real play Viewers.

#2
02/15/2005 (9:27 pm)
While doable (since you have the source code), it's probably not the best option, as you won't require everything else that Torque does, and will probably have to add a code to implement the streaming mechanism.

Stream machinima though, and you're in business! :)
#3
02/15/2005 (9:41 pm)
Good Night! that was quick LOL. I just found the right words too heh.

A low-cost video on demand system made with torque. heh

Anyway thanks for the response guys!!
#4
11/27/2005 (5:08 pm)
With the release of 1.4 and the Theora Code intergration I wonder if this is now a more doable option with Torque. I seen the resource for using Mel's Fxrenderobject.

Internet streaming of video is like the sirius and XM of radio. I may want to stream my entire 80's smurf episodes on the web.

LOL j/k
#5
12/06/2005 (11:49 am)
I believe that now this is very doable and will fit exactly what I been envisioning in my head. The Client portion will be a stripped down TGE. Like the TGE tutorial Base.

Now while there are commercial versions of what Iam trying to do, they are not nearly as cost-effective as a dedicated Torque server-(linux) and distributing Torque Clients.

I found some resources for Theora Streaming Video, Ezstream comes to my mind and another one. Thanks to the fine MMOG tutorials for Torque that Dreamer and a host of others put out. Intergrating a Database to Torque isnt the task it was in the beginning. :)

The Client resembles the way the Torque Demo works, However the only thing that changes is the user first have to log-on to access the server video content.

The client would do the searches and list the available videos. The clients info list can be updated if new videos are loaded on the server. Once the user picks a video, a client to server request is made and the server will stream that to the requesting client.

Customizing the Client to fit a business, educational institute, individual or organization is what makes this nice. Anyway I just tend to update my threads when the urge hits. :))