Torque 2D?
by Ian Smithers · in General Discussion · 02/11/2005 (8:14 am) · 82 replies
From Bluesnews.com
Game & Mod Development - Torque 2D [February 11, 2005, 10:30 am EST] -
"GarageGames, creators of the popular indie-focused Torque Game Engine, previewed their new Torque 2D Game Engine today at the Desktop Summit 2005. Torque 2D joins the Torque Game Development Platform's current engines Torque Game Engine (TGE) and Torque Shader Engine (TSE). Torque 2D is all about rapid development for games. It takes care of the technology, and the developer can focus on gameplay and art. By extending the current Torque Game Engine platform, indie developers will have a powerful tool to compete in the exciting and growing arena of 2D gaming."
Where does one see this and find out more about it?
Ian
Game & Mod Development - Torque 2D [February 11, 2005, 10:30 am EST] -
"GarageGames, creators of the popular indie-focused Torque Game Engine, previewed their new Torque 2D Game Engine today at the Desktop Summit 2005. Torque 2D joins the Torque Game Development Platform's current engines Torque Game Engine (TGE) and Torque Shader Engine (TSE). Torque 2D is all about rapid development for games. It takes care of the technology, and the developer can focus on gameplay and art. By extending the current Torque Game Engine platform, indie developers will have a powerful tool to compete in the exciting and growing arena of 2D gaming."
Where does one see this and find out more about it?
Ian
#82
One thing to fix in the demo is the ambientmusic loop , the loop is not made right !
All stuff in the demo is really great but this disturb very much.
Maybe this is a professional sickness i have , if no others have complained :)
-Billy
03/03/2005 (5:13 am)
Lovely Stuff Melv !One thing to fix in the demo is the ambientmusic loop , the loop is not made right !
All stuff in the demo is really great but this disturb very much.
Maybe this is a professional sickness i have , if no others have complained :)
-Billy
Torque Owner Ben Shive
I've got plenty of little game ideas I hope to be trying out under T2D, so the fast development will certainly be good to see what works and what doesn't.
I'm sure once you get through the EA phase there will be a much better grasp of how much lower-end systems can handle. Boy I hate thinking of my machine as lower end ... I need to upgrade. ;)