Game Development Community

Creating a CVS server

by Greg Findlay · in General Discussion · 12/03/2001 (12:13 pm) · 6 replies

I'm trying to set up a means of code version sharing for our dev team and I can seem to get anywhere with setting up a CVS server. There home page doesn't seem to have much info on setting up a server. Can anyone with some experience setting up CSV help me out?

Alc

#1
12/03/2001 (1:40 pm)
I might be able to help. What platform?
#2
12/03/2001 (10:52 pm)
Setting it up for a Win32 platform. Windows XP specifically.

Alc
#3
12/03/2001 (11:24 pm)
Have you tried www.cvsnt.org? I did a while back and found it fairly easy to work with. The page links to a tutorial on how to install it.
#4
12/04/2001 (12:46 pm)
Thanks James!

Alc
#5
12/04/2001 (4:46 pm)
I know this might be a stupid question, but what is CVS... a simple explanation and is it very usefull for any type of project? :)
#6
12/04/2001 (4:52 pm)
You're welcome, Greg. Happy coding! =)

I think the simplest definition would be that CVS is a program that allows multiple people to work on a set of files at the same time without overwriting each other's work.

My team is using CVS for three main reasons: we can synchronize our game files without distributing the full package every time, we can revert to earlier copies if we run into problems, and we can work on things at the same time without stepping on each other's toes. The last part does require communication, though, just to be on the safe side.