Game Development Community

Mouse Controlled Player Targeting

by Brandon Pollet · in Torque Game Engine · 02/07/2005 (1:11 pm) · 1 replies

I am working on a prototype for a top-down action game (e.g. Zap) and I am having trouble getting a top-down mouse controlled target into the game. I want the mouse to move a target object around the player and then lock the player's aimLocation to that object. Will this require an engine modification or could this be done in script? Any help would be appreciated.

Thanks.

About the author

Brandon earned a Master's of Science in Computer Science from the University of Tulsa in 2005 before they asked him to leave. Since then he has worked in web development and mobile development all while honing his game design/programming skills.


#1
02/09/2005 (12:16 pm)
I solved my own problem, which is always the best solution I guess. I have a torque script version of a 3d crosshair running now but I'll probably try to port it to c++ for better performance. If anyone is interested in something like that post here and I might put it up as a resource.