Game Development Community

Bah... error (a sad call for help)

by Jonathan Rose · in Artist Corner · 02/06/2005 (6:26 am) · 4 replies

I'm having a trouble exporting... its sort of a city type scene... ask and I'll provide pictures or heirarchy and stuff.

sidebrushes:
1 arch with 4 segments
4 stairmakers with 8 steps

_____________________ Export220Map/Build High Detail DIF _____________________

f:\Quark64\tmpQuArK> "f:\Quark64\map2dif_DEBUG.exe" -v -h -o ./maps -t ./texture
s ./maps/sss.map

Successfully opened map file: ./maps/sss.map
Parsing mapfile...Error processing entity brushlist on or near line: ./maps/ss
s.map: 1327Error parsing map file: ./maps/sss.map

/maps/sss.bsp: ignored
/maps/sss.lin: ignored
Files stored in f:\Quark64\tmpQuArK\
Operation finished.


Anyone know how to fix this? I'm using QuArK 6.4 btw.

#1
02/06/2005 (4:09 pm)
Did you set the output type to Valve220?
#2
02/10/2005 (5:30 am)
Yeah... I did.
#3
02/10/2005 (10:18 am)
I just noticed your error is on or about line 1327, which would indicate most of its correct. Can you provide all surrounding lines? Its probably a misconstructed entity.
#4
02/14/2005 (5:21 am)
Erm... terribly sorry, I resolved it. Oddly enough, it worked when I exported it with QuArK 6.3 instead of 6.4. Probably some quirky thing I did wrong in the setup... though I know I had it exporting to a Valve 220 Format.