Crash on World Editor toggle with trace turned on
by Jacob · in Torque Game Engine · 02/01/2005 (3:26 pm) · 0 replies
I thought that I had jumbled up something in my scripts because the engine would crash upon pressing F11...for some reason I happened to turn off the trace function and now all is well! :) Isn't that strange? I have double checked and it WAS the trace function being on that caused this. I didn't think that it could have such an effect...
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