Game Development Community

Interior Editor

by Mitchell · in Torque Game Engine Advanced · 01/29/2005 (4:38 pm) · 1 replies

I know right now everyone is using Quark, however are there any plans to make a specialized interior editor for Torque?

Unreal does terrain/interiors all in the same editor and although this isn't really possible/feasible for Torque it would be great to have an interior editor that can showcase materials, lights, and pretty much give you a WYSIWYG preview of your structure as you build it, as well as build much more complex interiors than a few walls, a cieling and a floor.

Terrain is great and all but not every game will take place outside, for example if I was to create a game like doom3, I wouldn't be spending much time outside, or seeing anything for that matter, ok bad example but you get my point.

#1
01/29/2005 (5:38 pm)
It would be nice, but I think that getting the core features of the milestones in TSE is on the list before an interior editor is. But a cross-platform integrated interior solution would be nice.