Game Development Community

Getting into Game Programming Fast!!!

by Steve Williams · in General Discussion · 01/24/2005 (1:16 pm) · 3 replies

Hi Everyone,

I am new to the art of Game Programming. I am working in the area of medical simulations and my current project is to develope a training simulation in the style of a FPS.

I have a programming background in VB.Net and Visual Foxpro. I also have extensive knowledge of Flash and Actionscript.

I have purchased the Torque SDK and have ordered MS Visual Studio. I have a feeling I need to learn C++ if I am going to get serious. I also went out and quite by accident, I purchased a book called "3D Game Programming All In One" by Ken Finney. Is this a good book?

What else do I need to do. I have no access to outside programmers and I have 18 months in which to get this up and running. Any ideas on how I can ramp up quickly would be very helpful.

Thanks,
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"Remember this....When you are through changing, you're Through!"


Steve

#1
01/24/2005 (1:26 pm)
It's a good book. There is actually a forum on this site geared towards supporting it (part of the Torque public forum). Sounds like you are on the right track.

This site has two manuals on it, one for script and the other for c++ source. Start by reading the script one, shouldn't take long. Then spend a few hours per day working on the c++ source one, quite a bit harder.

Put some time into reading posts, both old and new, on these forums. Especially the Torque Public and Torque Private forums.
#2
01/24/2005 (2:34 pm)
Sub-contract guys like me to help if you run out of time to produce results.
#3
01/26/2005 (4:25 am)
What he said ^