Game Development Community

Animated Trees!

by Funky Diver · in Torque Game Engine · 01/21/2005 (2:22 am) · 7 replies

Greetings!

Is it possible (in any way) to make animated trees (waving under wind) like they do it in Dungeon Siege?
Trees in TGE are TSStatic objects (usually), right?

Any ideas how to add an animation feature (with looping) to an object (TSStatic), please?

#1
01/21/2005 (5:39 am)
I read somewhere that if you export your DTS with a looping sequence named "ambient", it'll play automatically when the object is added to the scene.
#2
01/21/2005 (5:56 am)
Look at the flag tutorial is basicly the same thing.
You do a animation and when you place the object in the world
the animation starts playing.
#3
01/21/2005 (5:56 am)
From the official docs:
Animating DTS Shapes
#4
01/22/2005 (4:55 am)
Aha... Great news, I just forgot about flag tutorial... :-S

Thank you a lot, guys!
#5
07/09/2005 (12:46 pm)
Does anyone know where the "Animating DTS Shapes" doc is now? The link above doesn't point to it.

...Also the animated flag tutorial?
#7
07/09/2005 (4:49 pm)
Thank You.