Trying to transform eyeNode that does not exist in model
by Brandon Gamblin · in Torque Game Engine · 01/20/2005 (10:51 am) · 1 replies
So, I've got a model and animations that work as an object (I can load it in the game, and call animations on it). However, when I try to make it a playerdata object, I get the error "Trying to transform eyeNode that does not exist in model!"
I have a dummy object "Eye" attached to the head, "Cam" attached to the root, and "Mount01" attached to the right hand.
I can't think of what I'm doing wrong. Anybody know?
I have a dummy object "Eye" attached to the head, "Cam" attached to the root, and "Mount01" attached to the right hand.
I can't think of what I'm doing wrong. Anybody know?
Torque Owner Brandon Gamblin