Game Development Community

Milk-Shape

by John Doey · in Torque Game Engine · 01/14/2005 (8:17 pm) · 3 replies

Hey, on milkshape, is it ok to delete vertexes? Is it ok to have the "blackness" there?

#1
01/14/2005 (9:21 pm)
Sure you can delete vertices all you want but, (If I understand you) your refering to the direction of the face normals. This is the "blackness"?. Just reverse vertex order and the blackness (face) will flip to the opposite side.
#2
01/14/2005 (10:26 pm)
When you are making polygons. Make sure you go one way. i.e. Clockwise/Anti-clockwise
#3
01/15/2005 (3:27 am)
And it's prolly not a good idea to have "holes" in your mesh 99% of the time.