Dojo demo beta
by Brian Ramage · in Torque Game Engine Advanced · 01/13/2005 (7:18 pm) · 39 replies
Hey guys, I want to give you access to the new Dojo demo before we do a public release. You can download it here:
ftp://demos.garagegames.com/tse/TSEDojoDemo-Installer.exe
Please post here if you have any problems running it, or you see something that should be changed.
Thanks!
ftp://demos.garagegames.com/tse/TSEDojoDemo-Installer.exe
Please post here if you have any problems running it, or you see something that should be changed.
Thanks!
#2
We would appreciate as many people checking this one out as possible since the last one ran into a couple unforeseen technical glitches on some cards and DX9C! :)
01/13/2005 (8:38 pm)
Just want to write it blazes on my Mobility 9700 at home BrianWe would appreciate as many people checking this one out as possible since the last one ran into a couple unforeseen technical glitches on some cards and DX9C! :)
#3
01/13/2005 (9:18 pm)
Perfect on Radeon X600 XT - looks great!
#4
01/14/2005 (12:26 am)
Works great for me on a mobility radeon 9700.
#5
01/14/2005 (1:05 am)
I cant click the little arrows, the mousepointer get stuck when it get close to the edges, just a couple of pixels above the arrow :/
#6
01/14/2005 (1:28 am)
Runs great on my x800xt
#7
01/14/2005 (2:13 am)
Yeah one thing I've already found is by default it's set to full-screen, when it really shouldn't be full screen at all. The GUI is stretched to hell due to this.
#8
01/14/2005 (3:29 am)
The shortcut added to my Desktop pointed to TSEDemo.exe when the actual executable is named TSEDojoDemo.exe
#9
01/14/2005 (8:47 am)
Crash and burn on my Radeon 9500. Cannot create the D3D device....
#10
01/14/2005 (8:56 am)
Looks great on my mobility radeon 9600 also.
#11
01/14/2005 (9:32 am)
Runs great on NVidia GeForce FX 5900XT
#12
01/14/2005 (11:33 am)
Runs slower than Ben's mom on the 8500
#13
i see environment mapping on dts is in ..:)
and i see all kinds of goodies like waterV & waterH... when can we expect these code changes in head??
01/14/2005 (2:53 pm)
^^^^bahahahah!i see environment mapping on dts is in ..:)
and i see all kinds of goodies like waterV & waterH... when can we expect these code changes in head??
#14
These demos are pretty old actually from back in Sept right before IGC, I can't wait til we put out newer stuff around GDC. The dojo one was made in less than 24 hours of actual creation time really, except for Brian writing the planar reflection stuff into the engine (which rules btw). I also a lot more about art assets for a shader engine now which I look back and go ugh on some of this stuff heh. :)
01/14/2005 (4:15 pm)
If your talking about the environment mapping on the ORC, that's actually not, I made a cubemap for the dojo and put it on some surface, the ORC's Armor was part of the things I put it on....because well I felt like it hehe. :)These demos are pretty old actually from back in Sept right before IGC, I can't wait til we put out newer stuff around GDC. The dojo one was made in less than 24 hours of actual creation time really, except for Brian writing the planar reflection stuff into the engine (which rules btw). I also a lot more about art assets for a shader engine now which I look back and go ugh on some of this stuff heh. :)
#15
01/14/2005 (4:15 pm)
And yes I think the "desktop shortcut" created by the installer is wacked. Didn't work here either.
#16
But that's what I get for buying a 5200...
01/14/2005 (9:06 pm)
Ran a bit slow on my GeForce FX 5200 with 1 gig of memory.But that's what I get for buying a 5200...
#17
01/15/2005 (9:32 am)
Runs just fine on my 9800XT with no errors or weirdness noted.
#18
01/15/2005 (9:58 am)
Works fine for me with P4 2.2 and a 5700, bit chuggy though.
#19
But yeah. It looked great.
::coughs::
01/15/2005 (6:58 pm)
AMD 64 and a GeForce5900. The only problem is that I can't think of a way to phrase "it looked great" as a joke.But yeah. It looked great.
::coughs::
#20
01/16/2005 (7:48 am)
Runs fine on my Alhon 2000+ and radeon 9500pro
Associate Tom Spilman
Sickhead Games