Two simple questions
by Stefano Bianchini · in Torque Game Engine Advanced · 01/11/2005 (12:22 pm) · 1 replies
Can some one give answers of these simple questions ?
1) how can tiling the base texture in a material.
I tried to apply a simple texture to a cube (generated with Blender) and i seems to me that texture is mapped once, although i tried change UV settings in the blender material.
2) it is possible disable the mip mapping and the texture anisotrophic filtering.
In my simple scene (I try to make a 3D Aquarius) i get orrible blurred textures.
Thanks to all
PS: sorry for my terrible english :-)
1) how can tiling the base texture in a material.
I tried to apply a simple texture to a cube (generated with Blender) and i seems to me that texture is mapped once, although i tried change UV settings in the blender material.
2) it is possible disable the mip mapping and the texture anisotrophic filtering.
In my simple scene (I try to make a 3D Aquarius) i get orrible blurred textures.
Thanks to all
PS: sorry for my terrible english :-)
Torque Owner Stefano Bianchini
I take the solution by myself.
But please some suggestion about texture filtering !
Thanks