Game Development Community

GUI Scheme Change

by Toby W. Allen · in Game Design and Creative Issues · 01/11/2005 (11:53 am) · 6 replies

Heya,
I wanted to change the overall Colour and Scheme for the GUI, but cannot find the documentation that goes with it.

Please HELP!
Toby.

#1
01/12/2005 (8:28 am)
EGTGE Volume I (that should be coming out relatively soon I beleive) will cover GUI controls in depth I beleive... search the forum for EGTGE
#2
01/13/2005 (4:26 am)
Toby, I'm sorry I don't have time to link to it, but you might also want to search the resources for the GUI "Theme Editor", and some good tutorials as well.
#3
01/13/2005 (7:55 am)
Theme Editor

Gonzo's gui tutorial 1

Gonzo's gui tutorial 2 - this one has something you might find usefull
#4
03/04/2005 (7:33 am)
Having problems with Gonzo's gui tutorials. I can't get the DemoGui to pop up when I run the pop command from the console. Gonzo mentions that you need to "Make sure to put in to exec the file...", but doesn't give anymore details. What lines, and put in where? I put the DemoGui.gui file into my starter kit's \client\ui directory. When I run the command from the console, it get an "invalid gui" error. I also can't see it from within the GUI editor, when I search the drop-down "Load" list of GUIs. As that list has no way to specify the directory to search in, I'm at a loss here. Thanks.
#5
03/04/2005 (10:42 am)
More than likely if your modding the fps shooter then in the client/init.cs file find all the exec(...) commands and add one to exec your gui file.

when you created the gui in the gui editor make sure you saved it in the game directory. then add the exec command to the init.cs file. then uses the pop console command or canvas.setcontent(); where GUINAME is the name of the gui youve created (note this isnt the filename).
hope that helps
#6
03/04/2005 (2:13 pm)
I think so. I didn't create the gui in the gui editor, but got it from Gonzo's downloaded tutorial. I am working in the racinggame starter kit. I saved the .gui file to the client\ui directory, but didn't add the exec command to the init.cs file. I'll try adding it to the init.cs file and see if that works. Thanks.