COM_skin question
by Jason Heath · in Torque Game Engine · 11/20/2001 (8:22 am) · 1 replies
Guys,
From what I have read so far, COM_skin seems to be the preferred method for skinning meshes.
I found COM_skin2 on discreets website, but it appears to be for MAX3.1. Has anyone here (indie or GG) made an animated, skinned mesh yet?
Anyone using MAX4?
If so, did you wind up using COM_skin or Physique?
thanks
JH
From what I have read so far, COM_skin seems to be the preferred method for skinning meshes.
I found COM_skin2 on discreets website, but it appears to be for MAX3.1. Has anyone here (indie or GG) made an animated, skinned mesh yet?
Anyone using MAX4?
If so, did you wind up using COM_skin or Physique?
thanks
JH
Associate James Lupiani
Sickhead Games