Game Development Community

Lightning Damage

by Lyle · in Torque Game Engine · 01/03/2005 (8:06 am) · 2 replies

Wondering where to start with adding a damage modifier to the lightningfx. What sort of resources would be good in learning abit about adding damage to things like lightning?

#1
01/03/2005 (9:14 am)
In your lightningData(LightningStorm) datablock add

directDamageType = $DamageType::Lightning;
directDamage = 100;

plus add this function

function LightningData::applyDamage(%data,%lightning,%target,%position,%normal)
{
   %target.damage(%lightning,%position,%data.directDamage,%data.directDamageType);
}
#2
01/03/2005 (11:15 am)
Thanks alot works like a charm...