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Spawn marker problems

by James Bond · in Torque Game Engine · 12/30/2004 (7:51 am) · 3 replies

In the racing demo, my buggy starts in mid air from spawning. I have placed the spawnsphere on the floor, changed its weight etc etc, however it still keeps spawning in mid air. How can I change this to start in the same place each time (preferably on the ground?)

Thanks,
-James B.

EDIT:

I have now deleted the spawnmarker, and it still dose the same thing?
I think i need a new spawn marker and assign the buggy to it.

#1
12/30/2004 (8:22 am)
If it was spawning very high, and in the center of your mission, then the issue was most probably that the scripts weren't finding your spawn sphere at all, and defaulting to middle of the map, high altitude. Since you deleted the sphere completely and still have the exact same sequence, that tends to confirm what I described.

You may want to make sure that you are putting in the spawn sphere properly, and that it's named correctly, and recognized by the script correctly.
#2
12/30/2004 (1:00 pm)
Stephen,

This is the same conclusion that I came up with, however im not sure how to go about rectifing this issue?

Thanks,
-James B.
#3
12/30/2004 (1:28 pm)
Spawnspheres have to be part of a particular simgroup called "PlayerDropPoints" in starter.fps and starter.racing.