Game Development Community

Visibility Animation

by Andrew Locko · in Artist Corner · 12/20/2004 (2:28 pm) · 1 replies

How do I implement visibility animation within Torque? I've animated the visibility between multiple mesh objects in GameSpace and it looks fine in the Show Tool yet its not working in-game. All I did was add object notes in GameSpace denoting when a specific mesh should be hidden/ visible.Any thoughts?

#1
12/21/2004 (10:19 am)
Each visibility animation should be controlled by a seperate sequence. Once this is done you will need to use scripting to trigger the different sequences to turn on and off for your desired effect.