Game Development Community

Visibility animation

by Andrew Locko · in Game Design and Creative Issues · 12/20/2004 (11:41 am) · 3 replies

How do I implement visibility animation within Torque? I've animated the visibility between multiple mesh objects in GameSpace and it looks fine in the Show Tool yet its not working in-game. All I did was add object notes in GameSpace denoting when a specific mesh should be hidden/ visible.Any thoughts?

#1
12/20/2004 (12:14 pm)
You should post this Here
#2
12/21/2004 (10:18 am)
Each visibility animation should be controlled by a seperate sequence. Once this is done you will need to use scripting to trigger the different sequences to turn on and off for your desired effect.
#3
12/21/2004 (10:24 am)
These resources contain max files and scripts that show how to do it

http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4646

http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6750

Robert